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Work Log w/e 26 June

June 26, 2011

Had a busy work week and was out of town for most of it. Main accomplishments are sending emails to schedule a couple of playtests – one small and one large. Sent a rather lengthy email that I’m going to break into a couple of blog posts and make even longer. Also, I’ve been working on a new podcast called “New Style” that is partially about building the community for game designers.

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